Azul: Master Chocolatier

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Azul: Master Chocolatier

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Azul: Csokoládéműhely / Azul: Maître Chocolatier / Azul: Meister-Chocolatier / Azul: Mestre Chocolatier / Azul: Mistři čokolády / Azul: Mistrz Czekolady / Азул: Шоколатье / アズール:マスターショコラティエ / 花磚物語 巧奪天工 / 아줄: 마스터 쇼콜라티에 / Azul: Mistrz Czekolady / 花砖物语:巧夺天工
type de sortie: Jeu de base
année de sortie: 2022
plateforme: Boardgame
genre: Abstract Strategy / Puzzle
conception: Michael Kiesling
artiste: Nina Allen / Chris Quilliams
studio d'édition: Next Move Games / Broadway Toys LTD

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résumé

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Azul: Master Chocolatier includes double-sided factory boards, with these tiles being placed on these boards at the start of each round. One side of the factories is blank, and when using this side the game plays exactly like Azul. The other side of each factory tile has a special effect on it that modifies play in one way or another, putting a twist on the normal game. Additionally, the tiles are modeled to look like chocolates and other treats, despite remaining as inedible as the tiles in the original game.

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